The world of God of War is not open, but it has many opportunities for research

After the presentation Sony Interactive Entertainment on E3 2017, where we could see a new five -minute trailer for the coming God of War, project Manager Kory Barlog (Cory Barlog) talked with reporters and talked a little about gameplay.

The developer admitted that, for the first time demonstrating God of War Last year, he wanted the audience to feel the personal connection of the characters, so they showed us only one moment from the life of Kratos and his son Atreus. Now the release scheduled for the beginning of 2018 has become closer, so that Barlog It was necessary to show the “more game”, to create an idea of ​​how this new trip of the Spartan will be, what is the world around and, of course, battles with enemies.

By the way, a trailer https://slotcrazycasino.co.uk/bonus/ boat can be controlled and generally used in general in the game, in which more attention is paid to the study. Now, they say, users have more opportunities to make discoveries, and the boat is one of them.

With all this Barlog emphasizes that the “very cruel and very big” world God of War Not open. It still depends significantly on the history. Just a team Santa Monica Studio I wanted to turn the players into a kind of passengers of the "tourist bus", from which they can get down for a while, look around, and then return to the place.

As for the battles, they are dynamic and smooth, as in previous games of the series. The main weapon of Kratos attack is its ax, while the onion of Atrey is additional help. The main key to success in battle is the successful combination of both.

Finally Barlog noted that the video shown today God of War It was recorded not on the PlayStation 4 Pro, but on the most ordinary PlayStation 4. So that you, they say, are completely awesome when you see a game on a "pumped" console.

Deja una respuesta

Tu dirección de correo electrónico no será publicada. Los campos obligatorios están marcados con *